Mini Map(Advanced)


World of Tanks >> Mods >> Mini Map(Advanced)

 

Author: ed

Mini Map(Advanced)
To install the mod(Mini Map(Advanced)), download and unzip to a folder – World_of_Tanks\res_mods\0.8.5
Compatible with 8.5, 8.4 game versions.

 

Icon of tanks 1x
File size 1.0 MB
Download link - Mini Map(Advanced)

 

Icon of tanks 1.2x
File size 1.0 MB
Download link - Mini Map(Advanced)
 

Icon of tanks 1.5x
File size 1.0 MB
Download link - Mini Map(Advanced)
 

Icon of tanks 2x
File size 1.0 MB
Download link - Mini Map(Advanced)

 

Old versions:
Compatible with 8.3, 8.2, 8.1, 8.0, 7.5, 7.4, 7.3, 7.2 game versions.
Icon of tanks 1x
File size 0.6 MB
Download link - Mini Map(Advanced)

 

Icon of tanks 1.2x
File size 0.6 MB
Download link - Mini Map(Advanced)
 

Icon of tanks 1.33x
File size 0.6 MB
Download link - Mini Map(Advanced)
 

Icon of tanks 1.5x
File size 0.6 MB
Download link - Mini Map(Advanced)
 

Icon of tanks 2x
File size 0.6 MB
Download link - Mini Map(Advanced)

Related links

83 Responses to “Mini Map(Advanced)”

  1. Looneytunes Says:

    Very nice app, kudos to the developer, however, it won’t scale which makes it very hard to see on a 24″ monitor.

    Any chance of it being ‘tweaked’ so that it can be scaled?

    Cheers

  2. ed. Says:

    It conflicts with other mods.
    Remove all mods and try it.
    Map mod probably conflicts with “battle.swf” file in “..gui\flash” folder.

  3. Looneytunes Says:

    Hmmm, that’s a pity because I also rely on the other mods.

    Therefore, looks like I’ll be ditching this mod till it plays ‘nice’ with the others.

    Thanks for the heads-up.

    Cheers

  4. ed. Says:

    I’m fix it.
    Download and reinstall this mods
    http://wot-shot.com/indicator_of_tank_health/
    http://wot-shot.com/panel_damage_v_1/
    http://wot-shot.com/mini_map_advanced/

  5. Looneytunes Says:

    Excellent job!

    Works a treat, thanks very much.

    Cheers

  6. TD-Boy Says:

    I feel kinda stupid to ask this question but can you please tell me what the circles are standing for?

  7. ed. Says:

    It’s just the distance mark for 1000x1000m maps.
    1-st circle – 50m(100%detection)
    Green line – 425m
    2-nd circle – 590m
    3-rd circle – 670m
    For 800×800 and 600×600 maps this numbers incorrect.

  8. TD-Boy Says:

    Thanks mate!

  9. majkl Says:

    sry, but for what is this good? except 50m detection?

  10. ed. Says:

    You can roughly calculate maximum distance at which you will detect/spot an enemy tank if you have line of sight.

  11. majkl Says:

    ok.. sry, but its nonusable for me…

  12. CW Says:

    Brilliant mod just used it for the first time and it really helps orientate you to the map. Fab

  13. sunhao20 Says:

    this addon can work in 0.8.0

  14. D_X_T Says:

    Bro very nice work, i say its very very useful and.. i have a request aswell if you can make the vehicles indicators in the mini map a lil big it would be great… they are like very very small so ya..

  15. ed. Says:

    ok. I try to help you

  16. Agememnon Says:

    Did you fix the zoom in issue where the left column headers dont resize?

  17. ed. Says:

    2x icons are now available

  18. ed. Says:

    2 Agememnon:
    fixed

  19. bitcores Says:

    I find the 1x icons too small and the 2x icons far too large. Can we have a version where the icons are the same size as the default in the client?

  20. ed. Says:

    added 1.5x icons.

  21. bodzio Says:

    What all these lines means?

  22. SilverSpear Says:

    Very nice, but I would like explenation about what do different dotted lines mean and also the green line on the red sight line

  23. commentreader Says:

    if you read the comments, ed has written an explanation of the lines

  24. Mike Says:

    I understand the reason for 50m and 425m line, but I do not understand the 2nd and 3rd circles. are these arty reach lines?

  25. Mordlord Says:

    Please excuse me. But the green line, the 2nd circle and finally the 3rd circle is good for what ?? Are they detect circles when line of sight or mark they the max. distance for radio ?? When the three lines are detect lines, how can look 670 meters (3rd circle)- T34 tank have normaly sight distance 380m. Equipped with binoculars, or anti reflect lense not more as 500m. How can look 670m ?? What functions have the circles – Detect or distance or whatever functions ?? Sorry for this question, but i dont understand the function.

  26. Cryxx Says:

    Remember detection goes both ways. This also tells you the detection range of scouts and others, even if your tank cannot reach these.

  27. ZombieFX Says:

    I really like ur map. there is just 1 problem about it…

    1.5x is normal size – but i think its to big couse sometimes 1 tankicon hides under the other

    1.0x on the other hand is to small, i really have to focus on the map to dont overlook them

    so a 1.25x would be perfect i think.
    a hint smaller than normal, but not that small u wont see them :)

    btw what software did u use?

    ty o/

  28. ed. Says:

    2 ZombieFX:
    1.2x and 1.33x Icons added.

  29. ZombieFX Says:

    oh boy :) dont know how to thank! will try out asap!!

  30. ZombieFX Says:

    ok tested 1.33x and its just what i wanted.
    u can see good but its not to small…… we are home :)

    o/

  31. Biblio Says:

    Hello,

    I’m just using your brilliant mod, it’s great!

    Thanks,
    Biblio

  32. adjutant Says:

    Pretty good, much improved over the old Russian minimap mod I had been using. However, as a sniper TD player, the listed ranges aren’t of much use to me. I would like to make a request for a slightly different minimap mod to the creator of this mod, if I may, with the following listed ranges:

    50m circle – 100% detection
    300m line – Detection guideline (useful for bush+camo sniping)
    445m circle – Maximum spotting limit
    707m square – Maximum draw distance for tanks (it is actually a square, not a circle!)

  33. adjutant Says:

    > 707m square – Maximum draw distance for tanks

    Sorry, I made a mistake, I meant to say that it is a 1000m x 1000m square centered on your tank. It is 707m at the longest distance from your tank to the corner of the square.

  34. atom Says:

    thank for me up date

  35. fantoms Says:

    Hi,
    I also will appreciate if create minimap mod with this distances:
    50m circle – 100% detection
    300m line – Detection guideline (useful for bush+camo sniping)
    445m circle – Maximum spotting limit

  36. Paz Says:

    Im also wishing for the 50/300/445
    It would be also great to show “old” V for hull facing and line for turret (I really dont need to see where my hull points exactly and it helps if just a bit to nonturreted vehicles to see if they deviate too much to move hull)

  37. flavius Says:

    adjutatnt is right. Something more general like 50-300-400-707 is better

  38. LordStardust Says:

    First of all: Really a GREAT JOB, this MiniMap. Respect!
    And I have a little suggestion – don?t know, if things like these are possible – how about a possibility to enter somewhere your own ranges – so everybody could adjust the circles as he or she needs it.
    Just an idea – hope, not to ask for too much :o )

  39. supercharlie Says:

    1st circle(which one has surrounded your icon) = 50m

    2nd line(which one is on your turret extension line) = 300m

    3rd dotted circle(the green one) = 400m

    4th dotted almost half circle (the yellow one) = 455or445m

  40. CB Says:

    This is not working for me in v8.3 – the game does not load after I install this mod :(

    Please update as I find this a great mod!

  41. ed. Says:

    2 CB:
    what kind of problem?

  42. CB Says:

    Hi,

    OK, when I start the game, the is normally a short black screen before the logon screen appears. With the mod installed, the black screen stays and I do not get to the logon screen.

    If you want me to test anything, let me know? Is there anything you need to know about my setup?

    Thanks.

  43. ed. Says:

    2 CB:
    probably you have installed other mods that conflict with it.
    I use these mods and “Mini Map mod” works fine

  44. CB Says:

    Hi ed,

    Thanks for the help – i have backed up my 0.8.3 directory and then deleted all content in there. I then installed the mini map mod and it failes again. I get the WoT loading screen, then a clack screen (before what should be the logon screen) but there it stays.

    I am not using any mods which are different to what I had under 0.8.2, so this is very puzzling :(

    Not sure what else to try?

  45. CB Says:

    I should have said that is the 0.8.3 directory in ‘C:\Games\World_of_Tanks\res_mods’.

  46. ed. Says:

    2 CB:
    I recommend you to reinstall the wot-client.

  47. CB Says:

    Ed:

    OK, I have now downloaded a new client and installed it to my main machine, having renamed the original game folder. Then installed the mod and still the problem persists.

    So, I thought I would try the mod on another PC on which I have the game installed. This is an unmodified installation, but again I get exactly the same issue :(

    It is worth nothing that those two PC’s even have different operating systems, one Vista (yuk!) and one Windows 7.

    Totally stumped here so any further help appreciated. I sure do miss your mod on the battlefield :(

  48. ed. Says:

    2 CB:
    It is not clear what the problem is…
    I checked all the versions of the mod on Windows 7.
    Works fine…

  49. James Says:

    Once your file was installed into res mod\8.3\gui\flash I had to put origional file in res mod, and take the flash files from there and put those in my origional gui\flash folder.

  50. James Says:

    By the way I’m running windows 7. Mod Installed and is working fine. I use the Green directional and Red sight line in conjunction with one another ( quick reference to where the front of my tank is pointing and the other a quick reference to where I am looking at present time ( just quick reference mind you ). The semi circle/ Arch I use as a reference to anything close to that marker is within damage range of my tank. The 360′ Green dotted circle around my tank is also used as a quick reference marker for any thing in that zone is a must kill / high priority target. Once you get to the small red hash mark on the green directional line your enenmy is so close your actually involved in hand to hand combat so to speak.

  51. Peter Says:

    Hi guys, plese someone can you explaine those circles for me!!!!THANK YOU

  52. bigbadvuk Says:

    umm, well… the green circle shows your veiw range.
    The yellow part of a circle just moves with your turret. :)
    Thats all the circles explained :D

  53. midas Says:

    at Version 8.4 the caption on the y-axis with ABC… is missing.
    x-axis with 123… is shown as usual

  54. ed. Says:

    2 midas:
    hmm… it works fine on my wot client

  55. zombiefx Says:

    the question is: what zoom version u use?

  56. ed. Says:

    I checked all the versions(1x,1.2x,1.33x,1.5x,2x)
    no problems with caption on the y-axis

  57. midas Says:

    Hello ed

    Thanks for quick reply.

    I use the 1.2x version of ur mod.
    The y-axis caption remains small in the middle of the minimap when i zoom the minimap.
    When the zoom of the minimap is the smallest, then ABC… is displayed correctly.

    I just use ur mod for minimap, Zoom-Mod and Damage-Inicator.

    Already tried to reinstall.
    Asked some teammates with ur mod, they have no problems.
    :-(

    greets from Midas

  58. Samboja Says:

    The download zip file names all still say v8.2 are they really changed to v8.4.

  59. Anson Says:

    at Version 8.4 the caption on the y-axis with ABC… is missing.
    x-axis with 123… is shown as usual

    this problem also happens in my WoT

  60. sonic Says:

    Can anyone make this mod to work with new xvm show ghost tank spots (last detected tanks position on minimap) ?

  61. ed. Says:

    hard to fix the problem when I have not it.
    ok. I will try to find the problem

  62. ed. Says:

    Problem is the operating system.
    It works well on win7, but breaks on winXP.
    I’ll try to optimize it for winXP

  63. pepelu29 Says:

    the problem is not the OS version
    but when the minimap scale,
    the letters do not move or adapt to the new measures (the rest of the objects if they fit)
    I leave some screens for better understanding (win 7)
    http://img854.imageshack.us/img854/1416/shot192q.jpg
    http://img838.imageshack.us/img838/5607/shot191.jpg

  64. ed. Says:

    added “Beta version” with scaling y-axis(ABC).
    Please type the comments if you find any bugs

  65. BoHarper Says:

    Will the 2x work with the bug fix( y-axis)?

  66. betata Says:

    beta version can’t see tank name on map.

  67. ed. Says:

    2 it should be:
    it should not be there

  68. DrWin Says:

    As a dedicated scout player, I’d like to suggest:
    50m (auto detection)
    455m (max view check)

  69. mike Says:

    how to change,color icons(light,medium,heavy,TD,arty)

  70. STEEL Says:

    can you update x2 icons too plz??? or tell me how could i make them x2?

  71. STEEL Says:

    oh and i forgot, pls re-add the small box inside the big one, for better arty targeting. and inform about changes please! thank you!

  72. Tim Says:

    ok…first off, I really like this map more than every other I have tried (especialy the color and length of the turret line etc) I only have 1 issue with it…I can’t scale it up more than 1 size…that’s all :( . I do wish it had “last seen” location marked on it..that in conjunction with the tiny square inside minimap targeting square would really help with pin pointing where to shoot with your arty and be able to zoom the map and see exactly what building etc they were hiding behind. TY and good job!!!

  73. john Says:

    its just the minimap don’t get too much worked out over it

  74. Frank Says:

    will this mod list last know position of ennemi? thanks

  75. ed. Says:

    2 Frank:
    no

  76. ty Says:

    any timeframe for 2x icons for updated 8.5? :)

  77. ed. Says:

    2 ty:
    ok. i try to do it

  78. stelios Says:

    it would be nice to make it remember the last enemy position….then you will have touched the perfection

  79. ty Says:

    thank you ed!! much obliged…..the tiny tank icons kill my eyes

  80. ed. Says:

    update
    added Icon of tanks – 1.2x, 1.5x, 2x

  81. ty Says:

    So I updated to the new XVM 4.0.0 and then tried this minimap and it gives me a gigantic red box where the minimap is and its in the middle of my screen? :(

  82. ed. Says:

    2 ty:
    without XVM it works fine.
    search for mod for XVM.

  83. ty Says:

    will do…..thanks for all your work on this ed :)

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