No shrubs, with trunks


World of Tanks >> Mods >> No shrubs, with trunks

No shrubs, with trunks

 

Use of this mod is prohibited by Wargaming.
If you using this mod, your World of Tanks account will be banned.
Please refrain from installing this mod.

 

Description: Mod removes leaves from trees and removes bushes. Tree trunks are displayed. Mod increases fps(frames per second) for slow computers and notebooks.

 

To install the mod, download and unzip to a folder – World_of_Tanks\res_mods\0.9.3
Compatible with 9.3 game version.

 

File size 0.01 MB
Download link - No shrubs, with trunks

 
Old versions:
Compatible with 9.2 game version.

 

File size 0.03 MB
Download link - No shrubs, with trunks

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Compatible with 9.1game version.

 

File size 0.02 MB
Download link - No shrubs, with trunks

 

Compatible with 9.0, 8.11 game versions.

 

File size 0.02 MB
Download link - No shrubs, with trunks

 
Compatible with 8.10 game version.

 

File size 0.02 MB
Download link - No shrubs, with trunks

 
Compatible with 8.9 game version.

 

File size 0.02 MB
Download link - No shrubs, with trunks

 

Compatible with 8.8 game version.

 

File size 0.02 MB
Download link - No shrubs, with trunks

 

Compatible with 8.7 game version.
File size 0.02 MB
Download link - No shrubs, with trunks

 

Compatible with 8.6 game version.
File size 0.02 MB
Download link - No shrubs, with trunks

 
Compatible with 8.5 game version.
File size 0.01 MB
Download link - No shrubs, with trunks

 

Compatible with 8.4, 8.3, 8.2 game versions.
File size 0.01 MB
Download link - No shrubs, with trunks

Related links

118 thoughts on “No shrubs, with trunks”

  1. George says:

    Personally, I think the % no shrubs and tree trunks should be the standard now

  2. awertu says:

    Looks good, seems ok.
    One question though. I see that compositemap_normal.dds is missing. Will this cause any problems? Like going through buildings without destroying them or things like that?

  3. Armageddon says:

    pls 9.3

  4. Oblivion says:

    2 Armageddon: check last page (4)
    2 awertu: idk what problem was but when i erased that file it worked like a charm!

  5. Titas says:

    Update 9,3 i cannot play without it… because of fps

  6. al says:

    Update t0 9.3 pls…

  7. Titas says:

    Please guys… update, youre best.

  8. ed. says:

    game client closing immediately after the map is loaded if you use “low” or “minimum” graphic settings. On “medium”, “High” and “Maximum” graphic settings v9.2 works fine on 9.3
    Use Oblivion version or wait for my version of mod

  9. ed. says:

    up to 9.3

  10. Hesiod says:

    Crash after loading battle. Please fix the error.

  11. holy says:

    Hi ed, can you help me again make the shrubs (boushes) only to like 25% invisibility not removed at all? i cant find the boushes and i need them so much in this game :)
    You have helped me in the past.

    Let me know <3.

  12. George says:

    Oblivion % version is posted several posts up Shows some leaves so you know where the bushes and trees are. The link is there. I suggest trying it. Works great for me

  13. George says:

    “Can you update the version which shows a % of the vegetation? Thanks”
    “Oblivion says: 26.09.2014 at 6:36 pm
    2 awertu: i think this is what you ask http://www.filebig.net/files/PeUWYB9XyV try it and let me know!”

  14. Robocop says:

    Hello, this mod don’t work for me.
    I am using it for better FPS, but client always crush after map is loaded.
    When i set graphic settings to medium then it works, but worse FPS than without this mod.
    Please tell me how to fix it.
    Thanks in advance.
    Rob

  15. pumapl says:

    Still crashes after loading the map ..

  16. ed. says:

    2 Robocop:
    do you have “compositemap_normal.dds” in “res_mods\ 0.9.3\speedtree \01_Karelia” , “02_Malinovka” and etc folders?
    this files must be removed

  17. VuNguyen says:

    Do u have “No_Vegetation_Plus” for 0.9.3
    This mod make small leafs and shrubs, not remove its !
    thankx for all !

  18. pumapl says:

    @ed: No, only compositemap_diffuse.dds.
    @VuNguyen: Thanks, I’ll give it a shot.

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