Published in "Germany" Category

Jagdtiger

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
X 12,8 cm PaK 44 L/55 490/490/630 246/311/65 10.85 0.35 310,000 3,480
X 12,8 cm PaK 44/2 L/61 560/560/700 276/352/65 11.43 0.33 64,800 339,000 3,580

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VII Maybach HL 210 P 30 650 20 Gasoline 36,000 720
VIII Maybach HL 230 P 45 750 20 Gasoline 18,800 55,000 750
IX Maybach HL 234 870 20 Gasoline 25,100 80,000 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VIII Jagdtiger-Standardketten 73.1 18 28,100 18,450
IX Jagdtiger verstarkte Ketten 75.5 21 21,300 62,000 18,450

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI FuG 7 415 8,160 70
IX FuG 12 710 7,200 43,200 150
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match

JgPanther

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 7,5 cm StuK 42 L/70 135/135/175 138/194/38 3.77 0.33 53,000 1,740
VII 8,8 cm PaK 36 L/56 220/220/270 132/171/44 5.37 0.35 9,500 66,000 2,050
VIII 8,8 cm PaK 43 L/71 240/240/295 203/237/44 6.05 0.32 16,500 112,180 2,562
VIII 10,5 cm K 18 L/52 320/320/420 200/244/60 8.23 0.34 16,800 116,490 3,000

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI Maybach HL 174 610 20 Gasoline 26,250 670
VII Maybach HL 210 P 30 650 20 Gasoline 11,000 36,000 720
VIII Maybach HL 230 P 45 750 20 Gasoline 18,800 55,000 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII JgPz-V-Ketten Ausf. A 47.5 26 19,390 15,550
VIII JgPz-V-Ketten Ausf. B 48.95 29 14,770 32,720 15,550

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI FuG 7 415 8,160 70
IX FuG 12 710 7,200 43,200 150
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match

Ferdinand

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VIII 8,8 cm PaK 43 L/71 240/240/295 203/237/44 6.05 0.32 112,180 2,562
VIII 10,5 cm K 18 L/52 320/320/420 200/244/60 8.23 0.34 16,800 116,490 3,000
X 12,8 cm PaK 44 L/55 490/490/630 246/311/65 12.00 0.35 63,000 310,000 3,480

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI 2x Porsche Typ 100/1 600 20 Gasoline 29,900 670
VII 2x Porsche Typ 100/3 670 20 Gasoline 12,000 39,850 720
VIII Porsche Deutz Typ 180/2 840 15 Diesel 31,000 45,300 720

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII Ferdinand Standardketten 66.4 18 18,860 20,750
VIII Ferdinand verstarkte Ketten 68.95 21 14,550 32,234 20,550

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI FuG 7 415 8,160 70
IX FuG 12 710 7,200 43,200 150
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Longitudinal Torsion Bars. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match

Panzerjager I

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 3,7 cm PaK 38 (t) L/47 40/40/45 42/74/18 2.06 0.39 2,730 100
II 4,7 cm PaK 38 (t) L/43 60/60/75 62/115/24 2.29 0.37 130 3,460 100
III 5 cm PaK 39 L/60 70/70/90 67/130/25 2.29 0.38 350 9,970 700

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II Krupp M311 85 20 Gasoline 400 300
II Maybach HL 38 TR 100 20 Gasoline 80 700 500

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
I PzJg-Ketten I 7.1 34 280 2,000
II PzJg-Ketten II 7.8 36 95 570 2,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II FuG 2 265 180 40
III FuG 5 310 105 630 50
Equipment compatible with this tank:
Enhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeSmall Spall Liner. +15% Armor protection from ramming and explosionsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match

Marder II

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
III 5 cm PaK 39 L/60 70/70/90 67/130/25 2.29 0.38 9,970 700
IV 7,5 cm PaK 40/2 110/110/175 98/126/38 4.00 0.42 2,000 28,900 1,520
V 7,6 cm PaK 36 (r) 125/125/185 118/158/39 4.34 0.43 2,600 30,750 1,670

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II Maybach HL 57 TR 130 20 Gasoline 1,120 540
III Maybach HL 62 TR 140 20 Gasoline 145 4,220 550
III Maybach HL 62 TRM 160 20 Gasoline 180 5,000 550

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II Marder-II-Ketten Ausf. A 10.8 37 590 2,100
III Marder-II-Ketten Ausf. B 12.8 40 325 1,750 2,100

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II FuG 2 265 180 40
III FuG 5 310 105 630 50
Equipment compatible with this tank:
Enhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnhanced Springs. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match

Hetzer

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
IV 7,5 cm StuK 40 L/43 110/110/175 98/126/38 3.89 0.41 25,000 1,437
V 7,5 cm PaK 39 L/48 110/110/175 106/143/38 3.89 0.4 3,400 27,380 1,520
V 10,5 cm StuH 42 L/28 350/410/350 64/53/150 8.57 0.53 3,800 28,000 2,100

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II Praga TN 100 100 20 Gasoline 800 340
II Praga TNPS 120 20 Gasoline 120 1,150 350
III Scania Vabis 1664 165 15 Diesel 400 4,980 400
IV Tatra Typ 103 220 15 Diesel 850 9,120 500

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
III Hetzer-Ketten Ausf. A 16.8 28 1,950 2,500
IV Hetzer-Ketten Ausf. B 18.5 30 1,025 4,370 2,500

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II FuG 37 290 180 40
VII FuG 10 455 3,600 21,600 100
IX FuG 11 615 5,600 33,600 70
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnhanced Springs. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match

StuG III

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
IV 7,5 cm StuK 40 L/43 110/110/175 98/126/38 3.89 0.41 25,000 1,437
V 7,5 cm PaK 39 L/48 110/110/175 106/143/38 3.89 0.4 3,400 27,380 1,520
V 10,5 cm StuH 42 L/28 350/410/350 64/53/150 7.20 0.53 3,800 28,000 2,100
VI 7,5 cm StuK 42 L/70 135/135/175 138/194/38 4.46 0.33 4,600 53,000 1,740

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Maybach HL 108 TR 320 20 Gasoline 9,460 450
IV Maybach HL 120 TR 350 20 Gasoline 710 10,430 465
IV Maybach HL 120 TRM 440 20 Gasoline 1,500 19,900 510

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
III StuG-III-Ketten Ausf. A 19.8 37 1,660 5,350
IV StuG-III-Ostketten 22.4 44 1,115 4,740 5,850

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III FuG 5 310 630 50
VI FuG 7 415 1,360 8,160 70
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeAdditional Grousers. -9.1% Terrain Resistance on soft ground and -4.8% Terrain Resistance on average soilWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Torsion Bars 3 t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match
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