Published in "USA" Category

T25/2

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VI M36T74 76/25/25 18 360 380 16,300 4,800
VII M36T78 76/25/25 18 360 380 7,600 21,100 5,500

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VII 90 mm AT Gun M3 240/240/320 160/243/45 7.7 0.36 2,050
VIII 90 mm AT Gun T15E2 240/240/320 170/258/45 7.70 0.36 16,300 111,900 2,050

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VII Ford GAN 560 20 Gasoline 37,200 569
VIII Continental AV-1790-1 704 20 Gasoline 10,500 45,000 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII T25/2T1 43.8 30 15,300 10,200
VII T25/2T4 45.8 30 9,025 15,300 10,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
IX SCR 506 615 5,600 33,600 110
Equipment compatible with this tank:
Medium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

T30

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
IX T30D1 279/127/102 18 360 380 14,200

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VIII 105 mm AT Gun T5E1 320/320/420 198/245/53 7.80 0.39 118,000 2,400
X 120 mm AT Gun T53 400/400/515 248/297/60 9.49 0.39 51,000 250,000 2,790
X 155 mm AT Gun T7 750/750/950 276/320/90 20.00 0.39 66,500 335,000 3,371

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VIII Continental AV-1790-3 800 20 Gasoline 59,000 569
X Continental AV-1790-5 860 20 Gasoline 32,000 100,000 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VIII T80E3A 64.05 22 42,500 10,000
IX T84E38 69.05 24 22,500 60,000 10,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
X SCR 528 745 9,000 54,000 80
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

T95

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VIII 105 mm AT Gun T5E1 320/320/420 198/245/53 7.40 0.38 118,000 2,400
X 120 mm AT Gun T53 400/400/515 248/297/60 8.70 0.38 51,000 250,000 2,790
X 155 mm AT Gun T7 750/750/950 276/320/90 18.29 0.38 66,500 335,000 3,371

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI Ford GAF 440 20 Gasoline 25,300 569
VI Ford GAFM2A1 510 20 Gasoline 5,250 34,600 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VIII T95HVSS 86.89 16 29,300 18,000
IX T95HVSSM2 91.89 18 23,400 62,500 18,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
X SCR 528 745 9,000 54,000 80
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

T28 Prot

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VIII T28P D1 203.2/127/101.6 18 -143 380 6,570

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VIII 90 mm AT Gun T15E2 240/240/320 170/258/45 7.50 0.36 111,900 2,050
VIII 105 mm AT Gun T5E1 320/320/420 198/245/53 8.30 0.39 18,100 118,000 2,400
X 120 mm AT Gun T53 400/400/515 248/297/60 10.10 0.39 51,000 250,000 2,790

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI Ford GAF 440 20 Gasoline 25,300 569
VI Ford GAFM2A1 510 20 Gasoline 5,250 34,600 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII T28P E2 68.8 18 16,000 12,000
VIII T28P E4 76.8 20 15,900 35,000 12,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
X SCR 528 745 9,000 54,000 80
Equipment compatible with this tank:
Large-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

T28

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VIII 90 mm AT Gun T15E2 240/240/320 170/258/45 6.90 0.35 111,900 2,050
VIII 105 mm AT Gun T5E1 320/320/420 198/245/53 7.70 0.38 18,100 118,000 2,400
X 120 mm AT Gun T53 400/400/515 248/297/60 9.10 0.38 51,000 250,000 2,790

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI Ford GAF 440 20 Gasoline 25,300 569
VI Ford GAFM2A1 510 20 Gasoline 5,250 34,600 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII T28VVSS T46 59.8 18 16,500 12,000
VIII T28VVSS T56 62.45 20 14,600 33,300 12,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
X SCR 528 745 9,000 54,000 80
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

T25 AT

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VII 90 mm AT Gun M3 240/240/320 160/243/45 7.30 0.35 81,000 2,050
VIII 90 mm AT Gun T15E2 240/240/320 170/258/45 7.30 0.35 16,300 111,900 2,050
VIII 105 mm AT Gun T5E1 320/320/420 198/245/53 9.10 0.38 18,100 118,000 2,400

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VII Ford GAN 560 20 Gasoline 37,200 569
VIII Continental AV-1790-1 704 20 Gasoline 10,500 45,000 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VI T25T1 39.2 30 15,000 10,200
VIII T25T2 43.8 30 13,800 32,720 10,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
IX SCR 506 615 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

Hellcat

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
V M18 M34A1 25/13/13 16 360 370 9,000 2,300
VI M18 M1 76/31/44 16 360 370 4,600 16,250 4,500

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 75 mm AT Gun M7 L/50 110/110/175 101/157/38 3.8 0.41 33,500 1,450
VI 76 mm AT Gun M1A1 115/110/185 128/177/38 3.4 0.39 4,600 50,330 1,567
VI 76 mm AT Gun M1A2 115/110/185 128/177/38 3.1 0.35 5,800 62,000 1,590
VII 90 mm AT Gun M3 240/240/320 160/243/45 8.00 0.35 14,000 81,000 2,050

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Wright Continental R-975EC2 350 20 Gasoline 10,500 515
IV Wright Continental R-975C1 380 20 Gasoline 900 11,000 549
V Wright Continental R-975C4 460 20 Gasoline 1,500 13,900 549

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V M18 T67 17.95 30 8,600 4,000
VI M18 T69 21.8 32 5,100 23,000 4,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV SCR 510 325 1,980 80
VI SCR 610 420 1,480 24,600 100
X SCR 619 745 9,000 54,000 80
Equipment compatible with this tank:
Medium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match
Страница 1 из 612345..6