Published in "USSR" Category

ISU-152

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 152 mm ML-20S 700/910/700 135/86/228 17.14 0.48 53,880 2,500
VII 122 mm A-19 mod. 1937 390/390/465 175/217/61 9.02 0.43 18,600 94,000 2,600
VIII 122 mm D-25 mod. 1944 390/390/465 175/217/64 7.43 0.41 21,400 106,400 2,590
IX 122 mm BL-9S 390/390/465 225/265/68 8.71 0.38 44,000 178,500 2,590
X 152 mm BL-10 750/750/950 286/329/90 17.60 0.41 63,500 320,000 6,500

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VII V-2IS 600 15 Diesel 36,000 750
IX V-2-54IS 700 12 Diesel 26,000 79,290 700

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII ISU-152 48.6 18 22,040 12,000
VIII ISU-152M 54.4 21 15,395 34,100 12,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
V 10R 360 3,660 100
VII 10RK 440 3,100 18,600 100
IX 12RT 625 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

Obj. 704

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VII 152 mm ML-20SM mod. 1944 700/910/700 135/86/228 17.14 0.46 78,200 2,500
X 152 mm BL-10 750/750/950 286/329/90 17.14 0.39 63,500 320,000 6,500

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VIII V-11 650 15 Diesel 55,270 750
IX V-2-54IS 700 12 Diesel 26,000 79,290 700

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VIII Object 704 48.86 19 28,150 10,000
IX Object 704M 50.9 22 23,340 62,000 10,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VII 10RK 440 18,600 100
IX 12RT 625 5,600 33,600 110
X R113 730 8,700 52,200 80
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-76

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
IV 57 mm ZiS-8S 75/75/95 75/112/29 2.57 0.43 22,910 400
V 76 mm ZiS-3 110/110/156 78/120/38 3.66 0.43 2,600 34,840 1,255
VI 57 mm ZiS-2 85/85/95 112/189/29 2.86 0.34 4,000 62,210 850

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II GAZ-11 80 20 Gasoline 810 275
III GAZ-203 140 20 Gasoline 200 3,830 362
III M-80 170 20 Gasoline 240 4,130 362

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II SU-76 11 37 580 3,000
III SU-76M 13.3 40 320 1,730 3,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Medium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Torsion Bars 1 t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-85B

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 76 mm ZiS-3 110/110/156 78/120/38 3.43 0.43 34,840 1,255
VI 85 mm D-5S-85A 160/160/280 117/161/43 4.46 0.42 3,800 59,000 1,500
VI 57 mm ZiS-2 85/85/95 112/189/29 2.29 0.34 4,000 62,210 850
VI 85 mm LB-2S 160/160/280 130/170/44 4.46 0.38 5,100 62,600 1,550

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
III GAZ-203 140 20 Gasoline 3,830 362
III GAZ-203F 158 20 Gasoline 250 4,120 362
III GMC 210 15 Diesel 400 4,500 400

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
III SU-85A 12.1 38 1,800 3,000
IV SU-85B 14.5 40 1,060 4,510 3,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Medium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Torsion Bars 1 t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-85

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 76 mm S-54S 115/110/165 109/156/39 4.12 0.39 39,470 1,390
V 122 mm M-30S 450/370 61/160 11.43 0.55 3,720 42,500 1,600
VI 85 mm D-5S 160/160/280 120/161/43 4.46 0.43 4,600 61,530 1,500
VII 107 mm ZiS-6S 300/300/360 167/219/54 8.80 0.42 14,400 68,290 2,400

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
V V-2 480 15 Diesel 18,750 750
VI V-2-34 500 15 Diesel 5,000 27,860 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV Mod. 1940 (4-speed gearbox) 31.4 33 3,800 7,600
V Mod. 1942 (5-speed gearbox) 32.4 35 2,105 8,640 7,600

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Christie Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-100

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 85 mm D-5S 160/160/280 120/161/43 4.43 0.43 61,530 1,500
VII 85 mm D5S-85BM 165/165/290 144/194/44 5.37 0.34 15,500 73,600 1,850
VII 100 mm D10S 230/230/330 175/235/50 7.08 0.4 16,500 78,180 2,257
VII 122 mm D-2-5S 390/390/465 175/217/61 12.79 0.43 17,000 84,980 2,600

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI V-2-34 500 15 Diesel 27,860 750
VI V-2-34M 520 15 Diesel 6,200 29,500 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V SU-100 37.4 34 9,100 8,500
VI SU-100-60 38.7 36 5,375 16,830 8,500

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Christie Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-152

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 152 mm ML-20 mod. 1931/37 700/910/700 135/86/228 17.70 0.5 49,290 2,500
VII 122 mm A-19 mod. 1937 390/390/465 175/217/61 9.02 0.43 18,600 94,000 2,600
VIII 122 mm D-25 mod. 1944 390/390/465 175/217/64 7.43 0.41 21,400 106,400 2,590

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI V-2K 500 15 Diesel 23,050 750
VII V-2IS 600 15 Diesel 11,000 36,000 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII SU-152 45.9 20 20,090 12,000
VIII SU-152M 48.3 23 14,765 32,710 12,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
V 10R 360 3,660 100
VII 10RK 440 3,100 18,600 100
IX 12RT 625 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match
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