Published in "Tier II" Category

H35

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
I APX-R 40/40/40 32 360 300 900

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
I 37 mm APX SA18 30/30/36 29/46/18 2.50 0.54 1,000 100
II 37 mm SA38 40/40/45 34/67/24 3.10 0.42 75 1,890 70
II 25 mm Canon Raccourci Mle. 1934 27/27 46/68 2.10 0.45 150 2,620 71

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
I Hotchkiss 35 75 20 Gasoline 400 266
II Renault V4 82 20 Gasoline 85 480 266

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
I H35 9.6 32 250 3,000
II H35b 10.5 34 95 560 3,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III ER 52 300 600 100
V ER 53 360 610 3,650 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeSmall Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

D1

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
I D1a 22/22/16 36 360 280 120 500
II D1b 40/40/35 30 360 300 135 830 1,300

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
I 37 mm APX SA18 30/30/36 29/46/18 2.3 0.54 1,000 100
I 13.2 mm Hotchkiss mle. 1930 8/8 23/36 0.47 0.58 30 1,500 70
II 25 mm Canon Raccourci Mle. 1934 27/27 46/68 1.8 0.45 150 2,620 71
II 47 mm SA34 50/50/62 25/46/24 2.50 0.53 95 2,100 90

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
I Renault S4 65 20 Gasoline 310 266
I Renault S4F 74 20 Gasoline 55 350 266

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
I D1a 12.19 32 340 1,200
II D1b 14.25 34 105 620 1,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III ER 52 300 600 100
V ER 53 360 610 3,650 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeSmall Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

AT-1

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 45 mm 20KS 47/47/62 51/84/23 2.06 0.43 2,710 250
III 37 mm ZiS-19S 40/40/50 58/92/19 2.06 0.35 160 2,750 200
III 76 mm L-10S 105/164/110 66/38/100 4.12 0.55 400 10,310 641
IV 57 mm ZiS-8S 75/75/95 75/112/29 2.57 0.43 550 22,910 400

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
I T-26 90 20 Gasoline 770 545
II T-26M 100 20 Gasoline 95 1,230 545
II T-26F 130 20 Gasoline 130 1,500 545

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II AT-1 9.9 33 560 1,550
III AT-1 bis 10.8 35 330 1,790 1,550

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II 71-TK-1 265 180 50
III 71-TK-3 300 95 570 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsEnh. Vickers Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

BT-2

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
I Christie 26/13/13 32 360 236 440 700
II BT-2 26/13/13 35 360 280 85 500 800

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
I 37 mm Hotchkiss 30/36/30 34/19/44 2.29 0.54 1,000 104
I 37 mm B-3 36/36/40 40/64/19 2.29 0.46 30 1,950 77
I 20 mm TNSh 10/10 28/39 0.52 0.53 35 2,380 68
II 23 mm VJa 12/12 30/42 0.56 0.54 140 2,750 71
II 45 mm 20K 47/47/62 51/88/23 2.29 0.46 125 2,530 250
III 37 mm ZiS-19 40/40/50 58/92/19 2.29 0.39 160 2,560 200

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV M-5-400 400 20 Gasoline 10,230 410
IV M-17T 450 20 Gasoline 200 10,770 610

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II BT-2 11.5 36 260 3,300
II BT-2 Bis 11.8 40 90 520 3,300

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II 71-TK-1 265 180 50
III 71-TK-3 300 95 570 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsSmall Spall Liner. +15% Armor protection from ramming and explosionsEnh. Christie Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

T-26

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
II T-26 cylindrical 30/15/15 44 360 280 670 850
III T-26 conical 15/15/15 46 360 306 270 1,440 1,050

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
I 37 mm B-3 36/36/40 40/64/19 2.29 0.46 1,950 77
II 45 mm 20K 47/47/62 51/88/23 2.29 0.46 125 2,530 250
II 23 mm VJa 12/12 30/42 0.55 0.54 140 2,750 71
III 37 mm ZiS-19 40/40/50 58/92/19 2.29 0.39 160 2,560 200

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
I T-26 90 20 Gasoline 770 545
II T-26M 100 20 Gasoline 95 1,230 545
II T-26F 130 20 Gasoline 130 1,500 545

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
I T-26 10.2 50 340 1,880
II T-26M 12.7 52 125 680 1,880

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II 71-TK-1 265 180 50
III 71-TK-3 300 95 570 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsSmall Spall Liner. +15% Armor protection from ramming and explosionsEnh. Vickers Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-18

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 76 mm Howitzer mod. 1927 164/110 42/100 6.97 0.5 540

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
I MS-1 43 20 Gasoline 260 266
I GAZ-M1 55 20 Gasoline 35 310 215
I AMO-3 70 20 Gasoline 40 340 920

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
I SU-18 9.7 20 270 1,200
II SU-18 bis 9.95 22 90 540 1,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II 71-TK-1 265 180 50
III 71-TK-3 300 95 570 100
V 9RK 350 540 3,240 80
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersMedium-Caliber Artillery Shell Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

Panzerjager I

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 3,7 cm PaK 38 (t) L/47 40/40/45 42/74/18 2.06 0.39 2,730 100
II 4,7 cm PaK 38 (t) L/43 60/60/75 62/115/24 2.29 0.37 130 3,460 100
III 5 cm PaK 39 L/60 70/70/90 67/130/25 2.29 0.38 350 9,970 700

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II Krupp M311 85 20 Gasoline 400 300
II Maybach HL 38 TR 100 20 Gasoline 80 700 500

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
I PzJg-Ketten I 7.1 34 280 2,000
II PzJg-Ketten II 7.8 36 95 570 2,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II FuG 2 265 180 40
III FuG 5 310 105 630 50
Equipment compatible with this tank:
Enhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeSmall Spall Liner. +15% Armor protection from ramming and explosionsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match
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