Published in "Tier III" Category

AMX 38

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
II AMX38 60/40/40 30 360 320 2,500

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 37 mm SA38 40/40/45 34/67/24 2.40 0.48 1,890 70
II 47 mm SA34 50/50/62 25/46/24 2.50 0.53 95 2,100 90
II 25 mm Canon Raccourci Mle. 1934 27/27 46/68 1.80 0.45 150 2,620 71
II 47 mm SA35 55/55/70 45/79/24 3.20 0.47 265 3,250 100

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II Aster 150 15 Diesel 750 540
III Aster M 160 15 Diesel 340 4,500 600

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II AMX38 16 30 500 3,000
III AMX38B 18 32 315 1,850 3,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III ER 52 300 600 100
V ER 53 360 610 3,650 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeSmall Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

D2

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
II D2 40/40/40 30 360 300 780 1,000
III D2 Bis 46/46/46 32 360 320 340 1,800 1,350

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 47 mm SA34 50/50/62 25/46/24 2.3 0.53 2,100 90
II 25 mm Canon Raccourci Mle. 1934 27/27 46/68 1.7 0.45 150 2,620 71
II 47 mm SA35 55/55/70 45/79/24 2.3 0.47 265 3,250 100
III 47 mm SA37 55/55/70 66/98/24 2.50 0.39 450 4,750 100

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II Renault S6 150 20 Gasoline 700 540
III Renault S6Bis 180 20 Gasoline 250 3,500 540

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II D2a 19.32 36 540 5,000
III D2b 20.9 38 320 1,800 5,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III ER 52 300 600 100
V ER 53 360 610 3,650 100
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

SU-76

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
IV 57 mm ZiS-8S 75/75/95 75/112/29 2.57 0.43 22,910 400
V 76 mm ZiS-3 110/110/156 78/120/38 3.66 0.43 2,600 34,840 1,255
VI 57 mm ZiS-2 85/85/95 112/189/29 2.86 0.34 4,000 62,210 850

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II GAZ-11 80 20 Gasoline 810 275
III GAZ-203 140 20 Gasoline 200 3,830 362
III M-80 170 20 Gasoline 240 4,130 362

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II SU-76 11 37 580 3,000
III SU-76M 13.3 40 320 1,730 3,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Medium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Torsion Bars 1 t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

BT-7

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
II BT-5 cylindrical 20/15/15 44 360 236 750 950
III BT-7 conical 20/15/15 46 360 280 325 1,730 1,050

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 45 mm 20K 47/47/62 51/88/23 2.29 0.46 2,530 250
II 23 mm VJa 12/12 30/42 0.55 0.54 140 2,750 71
III 37 mm ZiS-19 40/40/50 58/92/19 2.29 0.39 160 2,560 200

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV M-17T 450 20 Gasoline 10,770 610
IV M-17F 500 20 Gasoline 850 13,460 610
V V-2 480 15 Diesel 1,250 18,750 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II BT-5 14.2 44 600 4,000
III BT-7 15.5 50 315 1,700 4,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III 71-TK-3 300 570 100
IX 12LL 615 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsSmall Spall Liner. +15% Armor protection from ramming and explosionsEnh. Christie Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

T-46

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
II T-46 15/15/15 44 360 262 840 1,000
III T-46 upgraded 15/15/15 44 360 306 340 1,800 1,450

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 45 mm 20K 47/47/62 51/88/23 2.29 0.46 2,530 250
III 37 mm ZiS-19 40/40/50 58/92/19 2.29 0.39 160 2,560 200
III 76 mm L-10 105/164/110 66/38/100 4.57 0.57 400 10,310 641
IV 45 mm VT-42 49/49/63 75/95/23 2.29 0.37 850 20,540 322
V 37 mm Automatic SH-37 40/40/50 46/62/19 1.20 0.45 2,600 26,980 200

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV V-4 300 15 Diesel 9,000 500
IV MT-5-1 350 20 Gasoline 700 10,200 920

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II T-46 model 1 17 52 660 4,200
III T-46 model 2 17.3 55 340 1,840 4,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III 71-TK-3 300 570 100
V 10R 360 610 3,660 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsSmall Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-26

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 76 mm Howitzer mod. 1927 164/110 42/100 6.86 0.5 2,830 540
II 76 mm Howitzer mod. 1903/30 164/110 42/100 6.05 0.49 1,000 4,090 540
IV 122 mm Howitzer mod. 1930 150/270/270 61/160/61 8.92 0.53 2,600 35,000 1,600

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
I T-26 90 20 Gasoline 770 545
II T-26M 100 20 Gasoline 95 1,230 545
II T-26F 130 20 Gasoline 130 1,500 545

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II SU-26A 10.49 19 680 1,880
III SU-26B 13.79 22 300 1,800 1,880

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III 71-TK-3 300 570 100
V 9RK 350 540 3,240 80
IX 12LL 615 5,600 33,600 110
Equipment compatible with this tank:
Medium-Caliber Artillery Shell Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Vickers Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

Marder II

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
III 5 cm PaK 39 L/60 70/70/90 67/130/25 2.29 0.38 9,970 700
IV 7,5 cm PaK 40/2 110/110/175 98/126/38 4.00 0.42 2,000 28,900 1,520
V 7,6 cm PaK 36 (r) 125/125/185 118/158/39 4.34 0.43 2,600 30,750 1,670

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
II Maybach HL 57 TR 130 20 Gasoline 1,120 540
III Maybach HL 62 TR 140 20 Gasoline 145 4,220 550
III Maybach HL 62 TRM 160 20 Gasoline 180 5,000 550

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
II Marder-II-Ketten Ausf. A 10.8 37 590 2,100
III Marder-II-Ketten Ausf. B 12.8 40 325 1,750 2,100

Radio:

Tier Name Range, m XP Cost Price Weight, kg
II FuG 2 265 180 40
III FuG 5 310 105 630 50
Equipment compatible with this tank:
Enhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnhanced Springs. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Chocolate. Increases all crew skills percentages by 10 for one entire match
Страница 1 из 3123