Published in "Tier V" Category

AMX 12 t

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
IV AMX B 40/20/20 44 360 360 1,500

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
III 75 mm SA32 110/175/110 74/38/100 4.18 0.46 10,360 1,520
V 75 mm Long 44 110/110/175 100/129/38 4.18 0.43 2,700 27,000 1,400
V 75 mm SA49 L48 110/110/175 108/148/38 4.18 0.42 3,720 35,640 1,520

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
III AMX B 270 200 20 Gasoline 5,100 340
IV MATHIS 250 20 Gasoline 1,100 9,110 400

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV AMX 12t 12 36 4,200 3,200
V AMX 12t Bis 13.5 38 2,420 9,510 3,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III ER 51 290 500 100
V ER 53 360 610 3,650 100
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeSmall Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

BDR G1 B

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
IV FCMF4 70/60/60 28 360 300 4,920 3,500
V ARL-3 80/70/60 26 360 320 2,430 10,400 6,500

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
III 75 mm SA32 110/175/110 74/38/100 3.75 0.46 10,360 1,520
V 75 mm Long 44 110/110/175 100/129/38 3.75 0.43 2,700 27,000 1,400
VII 90 mm DCA 30 240/240/320 135/175/45 9.49 0.4 9,300 64,000 2,050

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Renault T12 350 20 Gasoline 11,120 540
V Renault T14 450 15 Gasoline 1,950 22,300 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV BDR G1B 34 22 4,050 8,000
V BDR G1B Bis 40 24 2,620 10,550 8,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III ER 51 290 500 100
V ER 53 360 610 3,650 100
IX ER 55 710 7,300 44,100 150
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

SU-85

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 76 mm S-54S 115/110/165 109/156/39 4.12 0.39 39,470 1,390
V 122 mm M-30S 450/370 61/160 11.43 0.55 3,720 42,500 1,600
VI 85 mm D-5S 160/160/280 120/161/43 4.46 0.43 4,600 61,530 1,500
VII 107 mm ZiS-6S 300/300/360 167/219/54 8.80 0.42 14,400 68,290 2,400

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
V V-2 480 15 Diesel 18,750 750
VI V-2-34 500 15 Diesel 5,000 27,860 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV Mod. 1940 (4-speed gearbox) 31.4 33 3,800 7,600
V Mod. 1942 (5-speed gearbox) 32.4 35 2,105 8,640 7,600

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Christie Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

T-34

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
IV T-34 mod. 1940 45/45/45 40 360 236 3,980 3,200
V T-34 mod. 1942 60/45/45 49 360 350 1,735 10,000 3,900

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
IV 76 mm L-11 110/156/110 68/38/100 4.89 0.51 25,990 660
IV 76 mm F-34 110/110/156 86/102/38 3.77 0.46 450 30,550 1,155
V 57 mm ZiS-4 85/85/95 112/189/29 2.29 0.34 2,200 40,130 740
V 76 mm S-54 115/110/165 109/156/39 5.71 0.41 4,300 41,480 1,390

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
V V-2 480 15 Diesel 18,750 750
VI V-2-34 500 15 Diesel 5,000 27,860 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV Mod. 1940 (4-speed gearbox) 30 37 2,680 8,000
V Mod. 1942 (5-speed gearbox) 31.3 40 1,940 7,960 8,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Christie Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

T-50-2

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
IV T-50-2 37/37/37 45 360 332 4,100 1,300
VI T-50-2M 45/40/40 45 360 367 4,550 16,500 3,200

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
II 45 mm 20K 47/47/62 51/88/23 2.29 0.46 2,530 250
IV 45 mm VT-42 49/49/63 75/95/23 2.29 0.37 850 20,540 322
IV 57 mm ZiS-8 75/75/95 75/112/29 2.86 0.46 550 22,910 400
V 37 mm Automatic SH-37 40/40/50 46/62/19 1.11 0.45 2,600 26,980 200
IV 76 mm L-11 110/156/110 68/38/100 3.66 0.51 450 25,990 660
IV 76 mm F-34 110/110/156 86/102/38 3.66 0.46 450 30,550 1,155
V 57 mm ZiS-4 85/85/95 112/189/29 2.86 0.34 2,200 40,130 740

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV V-4 300 15 Diesel 9,000 500
V M-5-400F Bis 440 20 Gasoline 1,200 16,100 410
VI M-17E 550 20 Gasoline 6,000 29,300 610

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV T-50-2 14 42 4,800 2,000
VI T-50-2M 18 46 6,500 17,100 2,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III 71-TK-3 300 570 100
IX KRSTB 630 5,800 37,500 100
X R113 730 8,700 52,200 80
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsSmall Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Torsion Bars 1 t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

KV-1

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
V KV 95/75/75 24 360 310 9,380 7,020
V Design by ChTZ mod. 1942 110/110/110 24 360 310 2,600 9,900 8,220

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 76 mm ZiS-5 110/110/156 86/102/38 4 0.46 33,400 1,155
V 57 mm 413 85/85/95 112/189/29 2.3 0.34 2,300 38,000 740
V 122 mm U-11 450/370 61/160 11.41 0.57 3,750 59,920 1,600
VI 85 mm F-30 160/160/280 120/161/43 5.00 0.42 4,250 41,000 1,550

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV M-17T 450 20 Gasoline 10,770 610
IV M-17F 500 20 Gasoline 850 13,460 610
VI V-2K 500 15 Diesel 5,100 23,050 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV Mod. 1940 47.8 18 4,020 10,600
V Mod. 1941 55.8 20 2,325 9,550 10,600

Radio:

Tier Name Range, m XP Cost Price Weight, kg
V 10R 360 3,660 100
VII 10RK 440 3,100 18,600 100
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

SU-8

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 122 mm Howitzer A-19 465 65 12.45 0.53 81,500 2,600
VI 152 mm Howitzer ML-20 mod. 1931 910/700 88/228 20.20 0.57 8,600 83,830 2,500

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV M-17T 450 20 Gasoline 200 10,770 610
IV M-5-400F 440 20 Gasoline 11,260 410
IV M-17F 500 20 Gasoline 850 13,460 610

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
IV SU-8 20.8 18 4,250 5,160
V SU-8A 22.3 21 2,100 8,600 5,160

Radio:

Tier Name Range, m XP Cost Price Weight, kg
V 10R 360 3,660 100
IX 12RT 625 5,600 33,600 110
Equipment compatible with this tank:
Medium-Caliber Artillery Shell Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsEnh. Candle Suspension. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match
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