Published in "Tier VI" Category

Hellcat

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
V M18 M34A1 25/13/13 16 360 370 9,000 2,300
VI M18 M1 76/31/44 16 360 370 4,600 16,250 4,500

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 75 mm AT Gun M7 L/50 110/110/175 101/157/38 3.8 0.41 33,500 1,450
VI 76 mm AT Gun M1A1 115/110/185 128/177/38 3.4 0.39 4,600 50,330 1,567
VI 76 mm AT Gun M1A2 115/110/185 128/177/38 3.1 0.35 5,800 62,000 1,590
VII 90 mm AT Gun M3 240/240/320 160/243/45 8.00 0.35 14,000 81,000 2,050

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Wright Continental R-975EC2 350 20 Gasoline 10,500 515
IV Wright Continental R-975C1 380 20 Gasoline 900 11,000 549
V Wright Continental R-975C4 460 20 Gasoline 1,500 13,900 549

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V M18 T67 17.95 30 8,600 4,000
VI M18 T69 21.8 32 5,100 23,000 4,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV SCR 510 325 1,980 80
VI SCR 610 420 1,480 24,600 100
X SCR 619 745 9,000 54,000 80
Equipment compatible with this tank:
Medium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

Jackson

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
V M36T74 76/25/25 16 360 370 9,000 4,500
VI M36T78 76/25/25 16 360 370 4,600 16,100 4,800

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 76 mm AT Gun M1A2 115/110/185 128/177/38 3.1 0.35 62,000 1,590
VII 90 mm AT Gun M3 240/240/320 160/243/45 8 0.35 14,000 81,000 2,050

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Wright Continental R-975EC2 350 20 Gasoline 10,500 515
IV Wright Continental R-975C1 380 20 Gasoline 900 11,000 549
V GMC 6046 420 15 Diesel 1,410 13,500 549

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V M36T41 28.89 28 8,400 7,000
VI M36T42 30.5 30 6,950 22,100 7,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
IX SCR 506 615 5,600 33,600 110
Equipment compatible with this tank:
Medium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

M4A3E8

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
V D51072 63.5/63.5/63.5 38 360 332 10,300 4,800
VI D51080 76.2/51/51 39 360 367 5,170 17,050 4,800

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
IV 75 mm Gun M3L/37 110/110/175 92/127/38 3.8 0.46 30,000 1,437
V 105 mm SPH M4L23 410/350 53/150 8 0.55 1,500 40,300 2,600
VI 76 mm Gun M1A1 115/110/185 128/177/38 4.23 0.43 4,600 50,330 1,567
VI 76 mm Gun M1A2 115/110/185 128/177/38 3.26 0.4 5,800 62,000 1,590

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Wright Continental R-975C1 380 20 Gasoline 11,000 549
V Wright Continental R-975C4 460 20 Gasoline 1,500 13,900 549
VII Ford GAA 520 20 Gasoline 11,000 36,000 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V NVSS T66 33 37 9,600 8,300
VI NVSS T80 34.5 40 5,145 16,300 8,300

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
IX SCR 506 615 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesVertical Stabilizer Mk 1. 20% reduction of the Accuracy PenaltiesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

M6

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
V M6D1 102/83/83 25 360 315 10,000 8,000
VI M6D2 102/83/83 28 360 350 5,380 18,250 8,400

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 75 mm Gun M7L/50 110/110/175 101/157/38 4.29 0.46 33,500 1,450
VI 76 mm Gun M1A1 115/110/185 128/177/38 3.61 0.43 4,600 50,330 1,567
VI 76 mm Gun M1A2 115/110/185 128/177/38 3.59 0.4 5,800 62,000 1,590
VII 90 mm Gun M3 240/240/320 160/243/45 7.61 0.38 14,000 81,000 2,050

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI Wright G2X M781C9GC1 825 20 Gasoline 30,000 612
VII Wright G200 M781C9GC1 960 20 Gasoline 15,100 47,600 612

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V HVS1 57.6 21 9,700 15,000
VI HVS2 61 25 5,050 15,900 15,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
VII SCR 538 480 3,800 22,800 100
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

M4A3E2

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
V M4A2E2T110 177.8/152.4/152.4 32 360 332 14,120 5,400
VI M4A2E2D51080 177.8/50.8/50.8 39 360 367 5,180 17,000 4,800

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
IV 75 mm Gun M3L/37 110/110/175 92/127/38 3.8 0.46 30,000 1,437
V 105 mm SPH M4L23 410/350 53/150 8 0.55 1,500 40,300 2,600
VI 76 mm Gun M1A1 115/110/185 128/177/38 4.23 0.43 4,600 50,330 1,567
VI 76 mm Gun M1A2 115/110/185 128/177/38 3.26 0.4 5,800 62,000 1,590

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Wright Continental R-975C1 380 20 Gasoline 11,000 549
V Wright Continental R-975C4 460 20 Gasoline 1,500 13,900 549
VII Ford GAA 520 20 Gasoline 11,000 36,000 569

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V VVSST48E2 34 30 9,630 8,300
VI VVSST51E2 38.5 32 5,265 16,350 8,300

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 395 21,600 100
IX SCR 506 615 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesVertical Stabilizer Mk 1. 20% reduction of the Accuracy PenaltiesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

M12

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 155 mm Gun M1918M1 950/950 85/90 19.05 0.48 86,200 3,235
VII 155 mm Gun M1A1 1250/1250 88/90 24.39 0.47 15,500 111,500 7,500

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
IV Wright R-975EC2 400 20 Gasoline 11,600 515
V Chrysler A57 440 20 Gasoline 1,500 13,900 570

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V M12T51 22.5 17 7,300 4,200
VI M12T51 28.95 20 5,465 17,300 4,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV SCR 510 325 1,980 80
VI SCR 610 420 1,480 24,600 100
X SCR 619 745 9,000 54,000 80
Equipment compatible with this tank:
Medium-Caliber Artillery Shell Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Case of Cola. Increases all crew skills percentages by 10 for one entire match

Lorr. 155 50

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI Canon de 155 mm de 33 calibres 950/720/950 90/232/90 19.42 0.48 85,000 2,680
VI Obusier de 155 mm mle.1950 950/720/950 90/232/90 17.00 0.46 9,350 96,000 2,680

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI Maybach HL 230 575 20 Gasoline 26,000 700
VIII Maybach HL 230 P 45F 750 20 Gasoline 18,800 55,000 750
IX Maybach HL 234P45 850 20 Gasoline 25,100 98,730 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
V Lorraine155 50 31.2 25 7,300 7,700
VI Lorraine155 50 Bis 42.7 28 7,000 21,000 7,700

Radio:

Tier Name Range, m XP Cost Price Weight, kg
III ER 52 300 600 100
V ER 53 360 610 3,650 100
IX ER 55 710 7,300 44,100 150
Equipment compatible with this tank:
Medium-Caliber Artillery Shell Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match
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