Published in "Tier VII" Category

AMX 13 90

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VI FL12 40/20/20 44 360 400 2,670

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 75 mm SA50 135/135/175 144/202/38 4.52 0.36 64,200 1,740
VII 90 mm F3 240/240/320 170/248/45 9.27 0.38 15,000 87,000 2,200

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
V SOFAM 8Gxb 250 20 Gasoline 18,000 400
V 6F11SRY 280 15 Diesel 1,300 19,500 400
VI Detroit Diesel 6V53T 300 15 Diesel 5,000 27,000 770
VII Detroit Diesel 6V53T-S 350 12 Diesel 7,800 39,740 770

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VI AMX 13 90A 15.61 38 9,250 1,400
VII AMX 13 90B 17.84 40 9,030 19,540 1,400

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 400 21,600 100
X SCR 528F 750 9,000 54,000 80
Equipment compatible with this tank:
Improved Ventilation Class 1. +5 to role and skill training level percentages for all crew membersEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeSmall Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

AMX M4 45

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VI Schneider 44B 80/45/45 32 360 330 14,520 4,000
VII AMX M4 100/70/40 30 360 360 9,600 20,500 6,400

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VII 90 mm DCA 30 240/240/320 135/175/45 7.3 0.4 64,000 2,050
VII 90 mm F3 240/240/320 170/248/45 8.57 0.38 15,000 87,000 2,200
VII 105 mm canon 13TR 300/300/360 165/223/54 9.6 0.41 16,350 94,350 2,400
VIII 90 mm DCA 45 240/240/320 212/259/45 8.57 0.36 18,500 121,250 2,750

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI Maybach HL 230 575 20 Gasoline 26,000 700
VIII Maybach HL 230 P 45F 750 20 Gasoline 18,800 55,000 750
IX Maybach HL 295 850 20 Gasoline 24,700 78,000 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VI AMX M4 53 22 9,550 8,000
VII AMX M4 Bis 60 24 8,500 18,500 8,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VI SCR 508 400 21,600 100
X SCR 528F 750 9,000 54,000 80
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Strong coffee. Increases all crew skills percentages by 10 for one entire match

SU-152

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 152 mm ML-20 mod. 1931/37 700/910/700 135/86/228 17.70 0.5 49,290 2,500
VII 122 mm A-19 mod. 1937 390/390/465 175/217/61 9.02 0.43 18,600 94,000 2,600
VIII 122 mm D-25 mod. 1944 390/390/465 175/217/64 7.43 0.41 21,400 106,400 2,590

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI V-2K 500 15 Diesel 23,050 750
VII V-2IS 600 15 Diesel 11,000 36,000 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VII SU-152 45.9 20 20,090 12,000
VIII SU-152M 48.3 23 14,765 32,710 12,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
V 10R 360 3,660 100
VII 10RK 440 3,100 18,600 100
IX 12RT 625 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

KV-13

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VI KV-13 85/85/85 47 360 332 18,100 5,370
VII KV-13M 100/90/90 44 360 350 9,450 20,500 9,700

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 76 mm ZiS-5 110/110/156 86/102/38 4.29 0.46 33,400 1,155
V 76 mm S-54 115/110/165 109/156/39 4.57 0.41 4,300 41,480 1,390
V 122 mm U-11 450/370 61/160 11.43 0.57 3,750 59,920 1,600
VI 85 mm D-5T 160/160/280 120/161/43 4.86 0.46 4,500 61,530 1,500
VII 85 mm D5T-85BM 165/165/290 144/194/44 5.82 0.37 15,500 73,600 1,850

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI V-2K 500 15 Diesel 23,050 750
VII V-2IS 600 15 Diesel 11,000 36,000 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VI KV-13 32.7 35 12,250 8,000
VII KV-13M 36.9 38 8,100 17,050 8,000

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VII 10RK 440 18,600 100
IX 12RT 625 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

T-43

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VI T-43 80/60/80 49 360 350 12,840 7,000
VII T-43-100 90/62/62 46 360 350 7,105 15,300 8,400

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
V 122 mm U-11 450/370 61/160 11.43 0.57 3,750 59,920 1,600
VI 85 mm ZiS S-53 160/160/280 120/161/43 5.03 0.42 62,000 1,550
VII 85 mm D5T-85BM 165/165/290 144/194/44 5.82 0.37 15,500 73,600 1,850
VII 100 mm D10T 230/230/330 175/235/50 9.15 0.42 16,500 78,180 2,257

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI V-2-34M 520 15 Diesel 29,500 750
VIII V-2-44 560 12 Diesel 17,000 49,740 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VI T-43 34 37 11,690 6,400
VII T-43M 37.3 40 7,960 17,720 6,400

Radio:

Tier Name Range, m XP Cost Price Weight, kg
IV 9R 325 1,980 80
VIII 9RM 525 4,040 24,240 100
Equipment compatible with this tank:
Improved Ventilation Class 2. +5 to role and skill training level percentages for all crew membersMedium-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsMedium Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 1. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 3 t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

KV-3

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VI Mod. KV-220 100/100/100 24 360 330 10,630 10,000
VII KV-3 130/115/115 22 360 340 7,120 21,930 12,300

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 85 mm F-30 160/160/280 120/161/43 5.1 0.42 41,000 1,550
VI 85 mm S-31 160/160/280 119/159/43 5.1 0.42 4,350 42,200 1,500
VII 107 mm ZiS-6 300/300/360 167/219/54 9.69 0.45 14,400 68,290 2,400
VII 100 mm D10T 230/230/330 175/235/50 8.60 0.42 16,500 78,180 2,257
VII 122 mm D-2-5T 390/390/465 175/217/61 14.71 0.46 17,000 84,980 2,600
VIII 122 mm D-25T 390/390/465 175/217/61 12.30 0.46 19,000 125,140 2,590

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VI V-5 560 15 Diesel 27,860 700
VII V-2IS 600 15 Diesel 11,000 36,000 750
IX V-2SN 850 15 Diesel 12,000 89,600 750

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VI KV-3 68.25 16 10,720 14,200
VII KV-3 bis 71.8 18 6,320 18,200 14,200

Radio:

Tier Name Range, m XP Cost Price Weight, kg
V 10R 360 3,660 100
VII 10RK 440 3,100 18,600 100
IX 12RT 625 5,600 33,600 110
X R113 730 8,700 52,200 80
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match

IS

Turret:

Tier Name Armor, mm Traverse Speed, d/s Traverse Arc, deg View Range, m XP Cost Price Weight, kg
VI IS-85 100/100/100 38 360 332 15,000 7,200
VII IS-122 100/100/100 28 360 350 12,200 26,300 7,500

Gun:

Tier Name Damage, HP Penetration, mm Reload time, s Accuracy, m XP Cost Price Weight, kg
VI 85 mm D-5T 160/160/280 120/161/43 4.86 0.46 61,530 1,500
VII 85 mm D5T-85BM 165/165/290 144/194/44 5.82 0.37 15,500 73,600 1,850
VII 100 mm D10T 230/230/330 175/235/50 8.57 0.42 16,500 78,180 2,257
VII 122 mm D-2-5T 390/390/465 175/217/61 14.74 0.46 17,000 84,980 2,600
VIII 122 mm D-25T 390/390/465 175/217/61 12.35 0.46 19,000 125,140 2,590

Engine:

Tier Name Power, hp Fire Chance, % Type XP Cost Price Weight, kg
VII V-2IS 600 15 Diesel 36,000 750
IX V-2-54IS 700 12 Diesel 26,000 79,290 700

Suspension:

Tier Name Load Limit, t Traverse Speed, d/s XP Cost Price Weight, kg
VI IS-1 47.5 32 12,990 11,500
VII IS-2M 48.4 35 8,125 18,080 11,500

Radio:

Tier Name Range, m XP Cost Price Weight, kg
VII 10RK 440 18,600 100
IX 12RT 625 5,600 33,600 110
Equipment compatible with this tank:
Improved Ventilation Class 3. +5 to role and skill training level percentages for all crew membersLarge-Caliber Tank Gun Rammer. -10% Loading TimeEnhanced Gun Laying Drive. -9% Aiming Time at all timesCoated Optics. +10% View RangeCyclone Filter. +50% Engine hit pointsLarge Spall Liner. +15% Armor protection from ramming and explosionsWet Ammo Rack Class 2. +50% Ammo Rack hit pointsFill Tanks with CO2. +50% Fuel Tank hit pointsEnh. Torsion Bars 5+ t Class. +10% Suspension Load Limit and +30% to Suspension hit pointsBinocular telescope. +25% View Range when tank hull is stationary for 3 secondsCamouflage net. +25% to the tanks camouflage factor when the tank hull is stationary for 3 secondsToolbox. +25% Repair speed
Consumables compatible with this tank:
Small Repair Kit. Repairs one chosen damaged module until the end of the match when activated by the respective buttonSmall First Aid Kit. Heals one chosen injured crew member until the end of battle when activated by the respective buttonManual Fire Extinguishers. If the tank catches fire this consumable extinguishes it when activated by the respective buttonLend-Lease Oil. Increases engine power (and therefore, vehicle acceleration) by 5% for a single matchRemoved Speed Governor. While activated, it adds 10% to engine power (and therefore, vehicle acceleration), but your tanks engine suffers 1.5 hitpoints damage for each second you are acceleratingLarge Repair Kit. Repairs all currently damaged modules until the end of battle when activated by the respective buttonLarge First Aid Kit. Heals all currently injured crew members until the end of battle when activated by the respective buttonAutomatic Fire Extinguishers. Activates automatically 0.5 seconds after the tank catches fire and reduces the chance to catch fire by 10%Extra Combat Rations. Increases all crew skills percentages by 10 for one entire match
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